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- #include "colors.inc"
- #include "skies.inc"
- #include "textures.inc"
- #include "stones.inc"
-
- global_settings {
- assumed_gamma 1.0
- max_intersections 4096
- }
-
-
- light_source { <10 , 20, 10> color White }
- light_source { <30 , 5, 10> color White }
- light_source { <3 , 4, 15> color White }
- light_source { <0 , 20, 0> color White }
-
- camera {
- location <3 , 4, 15>
- look_at <3 , 4, 0>
- }
-
- background { color SummerSky }
-
- plane {
- <0, 1, 0>, 0
- texture {
- pigment { checker pigment{Jade}, pigment{Blue_Agate} }
- normal{
- bozo 0.5
- }
- scale 7
- rotate <0, 40, 0>
- }
- }
-
- #declare DRAGON_DEPTH = 6
-
- object {
- #include "dragon.inc"
- texture {
- T_Grnt17
- finish{
- ambient 0.2
- diffuse 0.8
- specular 0.6
- }
- normal{crackle 0.2
- scale 0.08
- }
- }
- rotate <50, 30, 0>
- translate <0, 1.5, 0>
- }
-
-
- object {
- O_Cloud1
- }
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